Alejandra Hosftetter

Manja

Interaction Desing

UX design

Manja is a digital platform that matches cooking and eating preferences with a physical space, allows international students to have a social cooking experience, meet new people and learn new recipes.

Manja is a mobile application that allows users to interact through a shared social eating experience. Users are onboarded through a series of questions that learn their food preferences and eating habits.
They are then able to search for events they would be interested in joining. An in-app chat functions allows users to interact before meeting.  activities.

The user flow integrates a seamless booking or hosting experience, while allowing users to chat and share information. During the experience, the application has the potential to set the right mood for a specific eating experience. Users are also able to project recipes and share music while cooking and dining together. Users finish the experience with exposure to a new culture and new social connections.

Through our research, we have discovered that international students are more open to experimenting with new social activities and are motivated to meet new people in a new environment, compared to other user groups. Our digital platform was developed to be an intersection of food websites, a social platform and an integration of physical “co-cooking” kitchen.

Category

UX Design

Delivered

November 2021

Team

Thomas Antoniou, Thomas Wong, Anna Muller, Stefano Magri, Alberto Guerra